Voyager Quest - legal

Voyager Quest

Acknowledgements & Licences

Effective30 May 2026 Updated12 July 2026

Voyager Quest is built with and includes third-party works, used with thanks under the licences below.

Game engine

Godot Engine © Juan Linietsky, Ariel Manzur, and the Godot Engine contributors. Licensed under the MIT License. godotengine.org

Fonts

All bundled fonts are licensed under the SIL Open Font License 1.1 (full licence files ship with the project under assets/fonts/).

Gloock Display and headings.
IBM Plex Mono Labels and body text.
Crimson Pro Italic accents.

Software & libraries

In addition to the Godot Engine credited above:

Sentry SDK for Godot © Functional Software, Inc. d/b/a Sentry. Licensed under the MIT License. Used for optional, consent-based crash reporting; see the Privacy Policy for details.

Services

The Game uses the following privacy-respecting third-party services, only when the player opts in. Both are described in detail in the Privacy Policy.

Aptabase Privacy-first, anonymous product analytics. EU region.
Sentry Crash and stability diagnostics. EU region. IP addresses are scrubbed by the Game before transmission.

Music

All music in the Game — the intro theme, in-city tracks, jobs music, and ambience beds — is original, generated with Suno AI via the Kie.ai API by Panouf AB. The output is used under the commercial-use rights granted by the underlying Suno paid plan.

Sound effects

Sound effects are sourced from royalty-free libraries that permit commercial use without attribution. We list the identifiable sources here for transparency.

Pixabay Used under the Pixabay Content License — commercial use permitted, no attribution required. Includes effects contributed by floraphonic, hasin2004, ncprime, the Pixabay "Freesound Community" collection, and others.
Mixkit Used under the Mixkit Sound Effects Free License — commercial use permitted, no attribution required.
Other royalty-free sources A small number of additional sound effects come from royalty-free libraries whose individual sources have not been individually catalogued. All such effects are used under licences that permit commercial use without attribution.

Photography

City and gameplay imagery is sourced from the providers below, used under their respective licences. In the app, the photographer and source are also shown directly on each photo.

The list below is generated directly from the project's image-credit data, so it stays accurate and complete.

Creative Commons (attribution) (500)

Used under the stated Creative Commons licence, with attribution to the author. Follow the link for the original work and full licence terms.

Public domain & CC0 (245)

No attribution required; credited here for transparency.

Other / mixed licences (15)

Pixabay (2972)

Pixabay License — no attribution required.

Pexels (954)

Pexels License — no attribution required.

Unsplash (382)

Unsplash License — no attribution required.

Photo credit index regenerated 12 July 2026 — 5068 images. Document last updated 12 July 2026.

Software & effects

Visual shader effects adapted from open community sources (e.g. godotshaders.com), used under their stated licences.

Contact

Questions about attributions or licensing:

Get in touch Panouf AB privacy@caplume.com
Rödstuguvägen 60, 181 30 Lidingö, Sweden

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